![]() Update 5:11PM ET: As noted by Zoe Delahunty-Light at Eurogamer, the God of War logo also doubles as an image of Jörmungandr, the World Serpent, who will be familiar to players of the first game as well as Norse mythology scholars. Sadly, it’ll be a while before we find out, but a tease of such a huge game could help fence-sitters decide to invest in a PS5 sooner than later. Such a fate was teased in the original game, and while we know virtually nothing about how things will unfold, it seems like Kratos and his son Atreus may have pushed the world of Norse mythology they inhabit towards this conflict. Indeed, a screen simply said “Ragnarök is coming” in the teaser, a message that came after an icy version of the God of War logo and some words from protagonist Kratos. It appears to be a direct sequel to the outstanding 2018 series reboot - and while we saw no game footage, it’s clear that we’ll be dealing with Ragnarök, a world-ending conflict between the gods and their enemies. As with past games, it’s being developed by Sony’s Santa Monica Studios. The next God of War game will arrive sometime in 2021. Players will see Atreus’ abilities evolve as the game progresses, says Barlog, and there will be an option to upgrade his skills later on.At the end of today’s PlayStation 5 event (in which Sony finally announced pricing and a release date for its next console), there was a big tease of a surprise at the very end. Atreus can assist with this by flinging arrows at the beast, distracting it from Kratos and therefore providing an opportunity to attack or escape. Defeating the creature involves learning its attack pattern and appropriately timing your dodges and strikes. In this early chapter, Kratos must take down a hulking gargantuan troll attempting to pulverize him with a supersized wooden post. The details are riveting and vivid: everything from deers’ wafting strands of hair to the way light bounces off of nearby puddles and the markings on Kratos’ skin appears genuine.Īlthough the story, approach, and setting are new, players find themselves in familiar territory fairly quickly. Kratos is now in a snow-covered world ruled by the Norse Gods that’s just as beautiful as it is dangerous and unfamiliar. The new game is rife with brutal battles and ferocious foes, which Kratos confronts with his new Leviathan axe instead of his typical Blades of Chaos. Yes, the next God of War game will have a different feel that may seem more story-driven than its predecessors. Kratos grows angry, showing traces of that familiar Spartan temper - but his temper fades quickly. ![]() This is apparent when Kratos’ young son Atreus fumbles his shot at a nearby deer while learning to hunt in the game’s opening chapter. Yet it’s evident that he’s still very much coping with an internal struggle. The vengeance-driven rage that’s driven him until this point is gone - for now, at least. He’s subdued colossal monsters more than 10 times his size, like God of War III’stentacled brute Poseidon and God of War Ascension’s snarling, fire-breathing Manticore.īut when we see Kratos for the first time in five years in the upcoming God of War, something seems off. ![]() He’s scaled the seemingly impregnable Mount Olympus and left countless corpses in his wake. He can wield the Blades of Chaos with expert deftness to slay hordes of assailants in a few swift swings. There are many things that come naturally to Kratos, the barbaric demi-god that’s been the face of one of Sony’s most successful PlayStation franchises for more than a decade.
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